A good name will take you places. Do you think that Elton John, Rudolph Valentino and Tom Cruise would have gotten to where they are today if they'd stuck to their real names?
This is no different for superheroes. Perhaps it is even more important for you costumed types - often it is the only name by which the public identifies you. A simple catchy name can lead to you getting a fan club, merchandising deals with your fizzy drink of choice and mucho privileges when you spend a night on the town. Poorly chosen or offensive names will see you laughed at publicly and privately, regardless of what you do for Paragon City.
I'm sure we've all seen the promotional brochure from Paragon City's tourism department that shows rookie hero Thunderclap arriving in Paragon City and mixing it up with Freakshow and the Fifth Column under Statesman's watchful gaze. While the brochure may have started to bring in tourists following the Rikti's attack, I'm sure many a snigger has been had at Thuderclap's unfortunate choice of abbreviation: T-Clap.
T-Clap? Sounds like a nasty social disease to me. While the villains groups may fear T-Clap, it's not for the reasons he wants and he's going to need a very thick skin for every "penicillin" joke that is bound to come his way.
Let's have a look at what you should consider when choosing a name for yourself:
- The bad guys are going to make fun of you in some way or another, so get over that right now. You want to choose a name that makes it hard for them to be funny at your expense. If can choose a name that makes the bad guys sound really lame when they mock you, even better!
- Calling yourself "The Magnificent" or "The Astounding" only works if you are a cheap stage magician. It's a little like saying "I'm cool! I'm cool!" and we all know that just makes you pathetic. Let other people call you "Fantastic", but don't go around using it yourself.
- Avoid word associations. You may call yourself "Waterloo" because you are a master of tactics and will always triumph against the odds. Other people will just think you are calling yourself after a toilet.
- Before calling yourself anything, run it past a bunch of teenagers. Ask them what they think about it. They will mangle and abuse your name so badly that the mere thought of calling yourself "Da K3wl D00d" will make you feel ill. You will face that same kind of abuse from villains, so if you can take all that the cynical teenage market can dish out and more your name might be okay.
- Don't violate copyright. A lack of imagination will get you sued.
- Don't copy established names. Unless you want people to assume that you are just a cheap knockoff or some kind of deranged stalker, be as original as you can.
- Your name doesn't have to reflect your powers, but don't call yourself "Icey Magic" if you are a firebreathing gadgeteer. Confusing people is a sure way to keep your fame low.
- A thesaurus will help you no end if you find your preferred name has been taken. There are a hundred types of different swords - you may not be able to be called Katana, but you might be able to be Cutlass or Nodachi or Epee. Hmmm, maybe not Epee, but you get my point.
- As a general rule the best hero names are three syllables or less. Having to scream, "Save me, Justice Defender UltraMan!" is a sure way to keep yourself unneeded in Paragon City.
- No 1337 sp33k names. Not now. Not ever.
- Don't follow fads. Calling yourself "N'Zinc" because you have earth control powers (as stupid as that already is) is only made worse when the pop group in question crashes and burns out of popular opinion. Then you'll just look extra stupid.
The above is just the tip of the iceberg when it comes to naming yourself. You have to put real thought into it, unless you plan to be laughed at all through your hero career. So choose carefully, or else! Ciao!